![]() Memorizing all the shop hotkeys brings your mechanics to a next level, allowing you to do flashy plays like upgrading the courier with 2 button as someone dives to kill it. If you think you have all your hotkeys mastered and there’s nothing you can improve on – turn on “Shop always uses hotkeys” setting on.Example: blink dagger is way more effective on “Q” than on “Space”. Do not put items that require extremely fast reaction on slots that are somehow harder to access and/or require you to change position of your hard before using.That way you’ll never have to look at your inventory before casting a tp scroll or magic wand. Start putting items into the same slot every game.Avoid using alt or ctrl+hotkey for inventory hotkeys, this makes things really hard when trying to play heroes like tinker effectively.As you progress in skill as a player you’ll notice that situations where you have 6 active items in your inventory are really common and not having one of them binded proves to be a serious disadvantage. It is also possible to bind unique hotkeys for each hero, however, this is not possible for other units. It is possible though, to bind different hotkeys to heroes, couriers and other units by turning 'Unit Specific Hotkeys' on. If its 4th ability would be moved to the 6th slot, it would make visually no difference, but change its hotkey to what is set in the 6th slot.By default, the ability hotkeys apply to every unit the player controls. The non-hero unit has 4 abilities in its 4 slots and has the 5th and 6th slot empty, so they are not displayed. ![]() This is why the hotkey of the 4th ability on non-hero units is not equal to the hotkey of ultimate abilities. This causes the ultimate spell to always use whatever hotkey is set for the 6th slot, despite the ultimate visually appearing in the 4th slot. If one slot is empty and contains no ability, it is not visible in-game, and all abilities coming after it are moved together.ĭespite the 3rd slot being moved to remove the gap, its hotkey is still equal to whatever is set for the 3rd slot in the ability hotkey settings.Heroes usually have 3 abilities in their first 3 slots, and their ultimate always in the 6 slot. To enable unique bindings for cast, quickcast and autocast, turn 'Enable Advanced Quickcast/Autocast Hotkeys' on in the advanced hotkeys sectionThere are 6 ability slots which can be used. Hotkeys can still be changed freely after selecting a template, except Legacy Keys' item hotkeys. 1MMOKey bindings similar to various Massively Multiplayer Online games.Key bindings similar to League of Legends.Key bindings similar to Heroes of Newerth.Key bindings similar to Smite.1Legacy keys can also be enabled by ticking the corresponding option in the Advanced Hotkeys settings, rather than starting over with this template.Activating a template unbinds all hotkeys used in it from their existing actions. Available templates are:TemplateDescriptionArrow (Default)Dota 2 default hotkeys.WASDDota 2 default hotkeys, adapted for using W, A, S and D for camera movement.Legacy KeysDota 1 style hotkeys with different ability hotkeys for every hero and unit.
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